Thursday, February 26, 2009

VIDA 11.0 Awards

Once more Fundacion Telefonica rocks and presents the 2009 winners of Vida artficial.

The great winner was "hylozoic soil" by Philip Bessley and Rob Gorbet, witch I had the pleasure to join the montage here in Linz for the new AEC.

I also want to point out the work "Dialética" by Fernando Velzquez and Julia Carboneras and the bealtiful "Poetics cubes" by Patricio Garcia and Juan Manuel Moreno Aróstegui.

Check the websote to see the winners and, if you can, go to the exhibition.

VIDA 11.0 Awards
11th - 12th February 2009

Matadero Madrid
Paseo de la Chopera, 14
28045, Madrid

Opening hours
Monday to Friday,
from 5 p.m. to 10 p.m.
Saturday and Sunday,
from 11 a.m. to 10 p.m.

Admission is free

Wednesday, February 18, 2009

Laboral searchs for a chief curator

LABoral announces the position of Chief Curator

LABoral Centro de Arte y Creación Industrial is a multidisciplinary space founded to foster artistic exchange and encourage relationships between society, art, science, technology and creative industries. It is furthermore a centre for artistic and technical research, education and production, as well as for the projection of new forms of art and industrial creation.

Directly reporting to the Director, the Chief Curator will lead a small team and will be in charge of researching LABoral's various programmes, significantly contributing to the development of a theoretical and practical discourse within the framework of the LABoral management and direction project and the conceptual posits deriving from it.

When it comes to developing the LABoral programming policies, the Chief Curator will grant utmost importance to the creation of audiences. She/He will help in the development of networks of relationships among the various art systems in order to decisively contribute to the excellence of LABoral as an exhibition, research and production centre with an international status. He/She will actively involve him/herself in the local art scene in Asturias and will look for formulas for its projection, creation, integration and other opportunities within the global context.

Together with the Director and the General Coordinator, the Chief Curator will also explore opportunities for subsidies and sponsorships, proactively contributing to secure funding.

The Chief Curator shall have a university degree or equivalent; demonstrate a minimum experience of three years in the interdisciplinary field of visual arts, technology, science and industrial creation. She/He shall also demonstrate a profound knowledge of the art systems; to have a network of contacts in Spain and abroad in the fields of visual arts, technology and contemporary industrial creation so as to be able to contribute to the continuation of LABoral as an international point of reference, capable of developing a policy of activities with excellence.

The candidate shall have a full command of Spanish and English, and demonstrate his/her skill in communicating knowledge; shall involve and engage a variety of audiences; and demonstrate a capacity for communication and teamwork.

Deadline for applications: March 23rd 2009

Applications should be sent to José Pedreira, Secretary of Fundación, via email to: or by registered post in a sealed tender (not including sender's name) visibly indicating "ANNOUNCEMENT CHIEF CURATOR" to:
LABoral Centro de Arte y Creación Industrial
Los Prados, 121
33394 Gijón

LABoral Centro de Arte y Creación Industrial is a space for artistic exchange. It is set up with the purpose of establishing an effective alliance between art, design, culture, industry and economic progress and the goal of becoming a space for interaction and dialogue between art, new technologies and industrial creation. It throws a special spotlight on production, creation and research into art concepts still being defined.

Friday, February 13, 2009


I am pleased to announce that I will present my work Authority at FAD in Belo Horizonte - Brazil.

Thursday, February 12, 2009

Design Shop

Here it is a nice place to buy trendy design and clothes in São Paulo!

If you are around the opening is this Saturday.

A Cachalote será um espaço para venda de roupas, publicações, pôsteres, originais e muito mais.
Além da Base-V, fazem parte deste empreendimento Rita Vidal, Manueladeombreiras, Nanquim, Oitomilhertz, Rafael Coutinho e editora Hedra.
Gostaríamos de contar com a sua presença na inauguração que será neste sábado dia 14 a partir das 14h.

R. Ministro Ferreira Alves, 48 - Pompéia (continuação da rua Bartira).
Tel. (11) 3676 0796

SpectraSonic Jim im AEC Linz

SpectraSonic Jim im AEC Linz
audiovisuelle Interaktivität

Improvisierte instrumentale Musik und Echtzeit-Computerprozesse - Premiere des neuen Machine Musicianship Computersystems
mit Studierenden des Instituts JIM - Jazz und Improvisierte Musik

Musik/Kunst - Konzert
Freitag, 13. Februar 2009, 19:30 - 22:00
Ars Electronica Centre
Linz, Austria
veranstaltet von ABPU Institut Jim in Zusammenarbeit mit Jazzzeit und AEC

mit dabei: Think Bigger Orchestra und New Vocal Music Ensemble

im Rahmen der Jazz-Nite
12. Februar 2009, ABPU Göllerichsaal, Linz,
13. Februar 2009, AEC Sky Media Loft

Dorkbot Linz

My friend Mika is organizing a Dorkbot meeting in Linz on 26th February at Rotter Krebs 1st floor from 20:00-.
Dorkbot is a meeting that lets "people doing strange things with electricity" meet each other.
(The Dorkbot Linz website is not renewed yet, but will be coming up soon.)

Now we are seeking for people who wants to present their "strange things with electricity" projects at the meeting.
The presentation will be for 10 min, and if possible, will be also nice to let people touch/try/demonstrate it.

So, if you have a project, cool hacking tricks, or something to show, please join us!
prototypes are also welcomed!

contact her at

And also if you do not have a project to show now, but interested in others, join us for the meeting at Rotter Krebs on 26th!

Sunday, February 8, 2009


This is the first complete prototype of Headbang Hero, an interactive project by Tiago Martins, Andreas Zingerle and Ricardo Nascimento. It's a kind of tribute to the popular Guitar Hero game and headbangers all around the world.

The hardware is based on the Arduino platform; the software is based on the Processing environment and the Minim library. Stay tuned for more!

Wednesday, February 4, 2009

MURAKAMI at Guggenheim Museum Bilbao

• The most ambitious retrospective to date of the work of internationally acclaimed Japanese artist Takashi Murakami.

• More than 90 artworks in various media including painting, sculpture, industrial design, animation and fashion, in a solo overview of his artistic career that offers an in-depth assessment of the relationship between art and mass culture.

• His personal creative universe draws from traditional Japanese art, contemporary Japanese trends such as anime (animation) and manga (comics) and artistic movements such as American Pop Art and European Surrealism.

From February 17 through May 31 2009, the Guggenheim Museum Bilbao will present the most important retrospective to date of the work of the Japanese artist Takashi Murakami (b. Tokyo, 1962), one of the most celebrated contemporary artists to have emerged from Asia in the last century.

Sponsored by Fundación Jesús Serra and Seguros Bilbao, and organized by The Museum of Contemporary Art, Los Angeles (MOCA), this exhibition, which takes up the entire third floor of the museum, offers us a fresh new vision of this Japanese artist's groundbreaking project.

With a complete selection of over 90 works in different media such as painting, industrial design, animation and fashion, the exhibition, curated by MOCA Chief Curator Paul Schimmel, reveals this artist's personal universe: from his early works in the 1990s, in which he explored his own identity, to his large-scale sculptures created after 2000, veritable icons of this artist, and ending with his gallery of manufactured objects, his animation projects, his connection to the world of fashion, and his compelling works of recent years.

The relationship with anime (animation) and manga (comics) is central to the aesthetic conception of the artist, who made his debut in the early 1990s. Both genres are, in his own words, "representative of modern everyday life in Japan" and stem from the otaku subculture (a word used to refer to the young and reclusive, obsessed fans of such genres as anime and manga). His work is also influenced by pop culture and by certain European and American artistic movements. Consequently, Murakami's praxis brilliantly blends the bright palette of pop, the flatness of traditional Japanese art and certain elements of the Surrealist movement, where dreams played a fundamental role in the creative process.

"Throughout his career, Murakami has made his personal and artistic legacy an amalgamation of Japanese, European and American traditions that he has been able to combine in order to develop a unique aesthetic, which has generated a proliferation of distinctive images and icons," states curator Paul Schimmel.

In a space of 2,000 square meters on the museum's third floor, sculpture, painting, fashion, animation and merchandising intermingle to sketch an outline of Murakami's career laid out in a chronological overview, his work takes on a new dimension in the context of the sinuous and luminous spaces of Gehry's building.

via: e-flux